Snood, a reference to a type of character created by
David Dobson, is a fixed-screen
puzzle game reminiscent of
Taito's popular
Bust-A-Move series. Snoods are launched from the bottom of the screen, via a
Snood Cannon which can rotate left or right, and "stick" when they reach other
Snood faces at the top of the screen. If three or more connected faces match, they disappear. In a concept similar to
Tetris, the idea is to remove all items, in this case Snoods, from the screen.
Four varieties of gameplay include some modes where the top of the level gradually descends toward the bottom of the screen. In Time Attack, you play 50 preset levels of increasing difficulty that must be completed within a set time limit, while Puzzle mode involves levels with a limited number of Snoods and a play arena that changes in size based on success. Journey mode is a series of games with increasing difficulty levels, and Classic gameplay features randomly generated levels affected by the difficulty level chosen (child, easy, medium, hard, and evil).
Classic Snood types from earlier versions of the game, like
Geji,
Zod,
Jake, and
Sunny, are joined by
Wild Card Snood and
Cutter for this
Game Boy Advance iteration. Players can find high scores, puzzle levels, a downloadable puzzle editor and demo, graphic sets, links to fan sites, and more at the official web site at
www.snood.com.
SNOOD can be played by two-players via the
Game Boy Advance Link Cable. ~ Michael L. House, All Game Guide